With the target a week away and still quite a bit away from being ready, I've started ripping up the API and trying to put together something more coherent. Soya has accumulated *SO* much extra baggage in it's namespace: copies of root level classes with only slight difference in function (ie, Shape, SolidShape, CellShadingMesh, etc), convience values such as WHITE, BLACK, and TRANSPARENT mixed into the root namespace, oh and let's not even touch the ODE issue yet.
The renaming process is also the opprotunity to clean the code up. Many of these copies remove redundant code, thus decreasing the amount that will need to be debugged later, and making things generally easier to read.
At the very least I'd like to see a beta released by the target date, though we should keep in mind that the API in 1.0 will haunt us for months (or even years) to come.